Game Design Individual project
Change Logs
- 9/12 - Add a combo counter in level 1.
- 9/13 - Add combo counters for all scene and setup there places.
- 9/14 - Change combo color to blue
- 9/15 - Add animation whose speed is direct ratio to combo count.
- 10/15 - Add level 4
Add a combo counter for each level. The combo counter reset (become white) whenever there's no new gem match in 1.5 sec.
Add a unique mascot for each level. The mascots will dance faster as the combo increase.
Video:
Status | In development |
Platforms | HTML5 |
Author | shimeming |
Made with | Unity |
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